Templar Healer PvE Murkmire «Profanator»

Los Templar Healers siempre han sido una clase muy popular. Su rama de clase hecha para curar ayuda mucho para ello. Sobretodo tienen una muy buena cantidad de curación y por encima de todo tienen una habilidad muy específica llamada Breath of Life (BoL), la cual es básicamente un fuerte burst de curación. Esa curación la hace sin necesidad de apuntar al objetivo, incluso cuando tu compañero está detrás, puedes curarle sin necesidad de saber su posición exacta. Extended Ritual permite quitar debuffos y da a tus compañeros la oportunidad de pillar la sinergia Purify, la cual hace exactamente lo mismo.

  • Build para Dungeons, Arenas y Trials
  • Cantidad inmensa de curación
  • Increíble sustain
  • Armadura ligera
  • Support para el grupo

Como Magicka Templar asegúrate de utilizar Channeled Focus, la cual te dará Resistencia Física y Mágica además de un extra de Magicka Recovery. En esta build usaremos 2 Glifos de Magicka Recovery en combinación con la Clockwork Citrus Filet que nos dará suficiente sustain. No olvidarse que los Ataques Pesados con Báculo de Restauración dan un 30% más de magicka.

  • Channeled Focus
  • Glifos de Magicka Recovery
  • Ataques pesados
  • Clockwork Citrus Filet

Además de los sets que aparecen más abajo, aquí hay una lista de sets que puedes usar:

  • The Worm´s Raiment (sale en la dungeon Vault of Madness)
  • Spell Power Cure (en caso de no disponer todavía del Olorime)
  • Healing Mage (Mending)
  • Infallible Aether
  • Sanctuary
  • Kagrenac´s Hope
  • Jorvuld´s Guidance

Equipo recomendado (trial)

Gear Set Weight Trait Enchantment
Chest Perfect Vestment of Olorime Light Infused Tri-Stat
Belt Perfect Vestment of Olorime Light Divine Magicka
Shoes Perfect Vestment of Olorime Light Divine Magicka
Pants Perfect Vestment of Olorime Light Infused Tri-Stat
Hands Perfect Vestment of Olorime Light Divine Magicka
Head Earthgore Heavy Infused Tri-Stat
Shoulder Earthgore Medium Divine Magicka
Necklace Healing Mage Jewelry Arcane Magicka Recovery
Ring Healing Mage Jewelry Arcane Spell Damage
Ring Healing Mage Jewelry Arcane Spell Damage
Weapon 1 Healing Mage Resto Staff Powered Magicka Drain Enchant
Weapon 2 Healing Mage Lightning Staff Charged Shock Damage Enchant

Equipamiento básico

Gear Set Weight Trait Enchantment
Chest Kagrenac’s Hope Heavy Infused Tri-Stat
Belt Kagrenac’s Hope Light Divine Magicka
Shoes Kagrenac’s Hope Medium Divine Magicka
Pants Kagrenac’s Hope Light Infused Tri-Stat
Hands Kagrenac’s Hope Light Divine Magicka
Head Molag Kena Light Infused Tri-Stat
Shoulder Torug’s Pact Light Divine Magicka
Necklace Willpower Jewelry Arcane Magicka Recovery
Ring Willpower Jewelry Arcane Magicka Recovery
Ring Willpower Jewelry Arcane Spell Damage
Weapon 1 Torug’s Pact Resto Staff Powered Absorb Magic Enchant
Weapon 2 Torug’s Pact Lightning Staff Charged Shock Damage Enchant

¿Dónde conseguir el equipo?

  • Perfect Vestment of Olorime: Cloudrest
  • Sanctuary: Banished Cells
  • Earthgore: Bloodroot Forge

Otros sets útiles:

  • The Worm´s Raiment: Vault of Madness
  • Infallible Aether: HelRa Citadel, Aetherian Archive, Sanctum Ophidia
  • Healing Mage (Mending): Aetherian Archive
  • Jorvuld´s Guidance: Scalecaller Peak
  • Kagrenac´s Hope: Crafteable en la Earth Forge
  • Willpower: Imperial City, tiendas de guild
  • Master´s Restoration Staff: Veteran Dragonstar Arena
  • The Maelstrom´s Lightning Staff: Maelstrom Arena
  • Torug´s Pact: construíble

</p>
<h3 style='text-align: center;'><span style='color: #ffcc00;'>Breath of Life</span></h3>
<p> <img class='wp-image-471 size-full aligncenter' src='https://www.noctumobscura.es/wp-content/uploads/2018/11/Breath-of-Life.png' alt='' width='48' height='48' /> Beacon your inner light, healing yourself or a wounded ally for 1236 Health.<br/> <br/> Also heals one other injured target for 397.<br/> <br/> <span style='color: #00ff00;'>Also heals one other injured target for half the amount.</span></br></br> </p>
<h3 style='text-align: center;'><span style='color: #ffcc00;'>Combat Prayer</span></h3>
<p> <img class='wp-image-1121 size-full aligncenter' src='https://www.noctumobscura.es/wp-content/uploads/2018/11/Combat_Prayer.png' alt='' width='48' height='48' /><br/> <br/> Slam your staff down to activate its blessings, healing you and your allies in front of you for 617 Health.<br/> <br/> Also grants Minor Berserk, Minor Resolve and Minor Ward, increasing you and your allies' damage done by 8% and Physical Resistance and Spell Resistance by 1320 for 8 seconds.<br/> <br/> <span style='color: #00ff00;'>Also grants Minor Berserk, increasing you and your allies damage done.</span> </p>
<h3 style='text-align: center;'><span style='color: #ffcc00;'>Healing Springs</span></h3>
<p> <img class='wp-image-1119 size-full aligncenter' src='https://www.noctumobscura.es/wp-content/uploads/2018/11/Healing_Springs.png' alt='' width='48' height='48' /> Summon restoring spirits with your staff, healing you and your allies in target area for 248 Health and an additional 248 Health every 1 second for 3 seconds.<br/> <br/> You restore 260 Magicka for each friendly target hit by the initial heal, up to a maximum of 3 targets.<br/> <br/> <span style='color: #00ff00;'>You restore Magicka for each friendly target initially healed.</span> </p>
<h3 style='text-align: center;'><span style='color: #ffcc00;'>Mutagen</span></h3>
<p> <img class='wp-image-2032 size-full aligncenter' src='https://www.noctumobscura.es/wp-content/uploads/2018/12/Mutagen.png' alt='' width='48' height='48' /> Share your staff's life-giving energy, healing you or up to 2 nearby allies for 1925 over 20 seconds.<br/> <br/> If you or your allies fall below 20% Health, the Mutagen is consumed but heals for an immediate 636 <span class='health'>Health</span> and removes 1 harmful effect.<br/> <br/> <span style='color: #00ff00;'>If you or your allies are low on Health, the heal over time is consumed to heal immediately and remove a harmful effect.</span> </p>
<h3 style='text-align: center;'><span style='color: #ffcc00;'>Purifying Light</span></h3>
<p> <img class='wp-image-478 size-full aligncenter' src='https://www.noctumobscura.es/wp-content/uploads/2018/11/Purifying-Light.png' alt='' width='48' height='48' /> Summon an expanding beam of pure sunlight to doom an enemy, dealing 411 Magic Damage to them and copying all their damage taken for 6 seconds and releasing 20% of it as additional Magic Damage to them.<br/> <br/> When the effect ends, a pool of sunlight remains attached to the enemy, healing nearby allies for 327 Health every 2 seconds for 6 seconds.<br/> <br/> <span style='color: #00ff00;'>When the effect ends, a pool of sunlight remains attached to the enemy, healing nearby allies.</span></br></br> </p>
<h3 style='text-align: center;'><span style='color: #ffcc00;'>Solar Prison</span></h3>
<p> <img class='wp-image-769 size-full aligncenter' src='https://www.noctumobscura.es/wp-content/uploads/2018/11/Solar-Prison.png' alt='' width='48' height='48' /> Call down a fragment of the sun to the target area, dealing 417 Magic Damage every 1 second for 8 seconds to enemies in the area and afflicting them with Major Maim, reducing their damage done by 30%. Major Maim persists on enemies who leave the Nova for 4 seconds.<br/> <br/> An ally can activate Supernova synergy, dealing 922 Magic Damage to all enemies in the area and stunning them for 2.5 seconds.<br/> <br/> <span style='color: #00ff00;'>Maim stays on enemies after leaving the area.</span>

</p>
<h3 style='text-align: center;'><span style='color: #ffcc00;'>Channeled Focus</span></h3>
<p> <img class='wp-image-408 size-full aligncenter' src='https://www.noctumobscura.es/wp-content/uploads/2018/11/Channeled-Focus.png' alt='' width='48' height='48' /> Create a rune of celestial protection. While active, the rune grants you Major Resolve and Major Ward, increasing Physical Resistance and Spell Resistance by 5280. You also recover 240 Magicka every 1 seconds.<br/> <br/> Standing within the rune increases Physical Resistance and Spell Resistance granted by 50%.<br/> <br/> <span style='color: #00ff00;'>Restores Magicka.</span></br></br> </p>
<h3 style='text-align: center;'><span style='color: #ffcc00;'>Elemental Blockade</span></h3>
<p> <img class='wp-image-453 size-full aligncenter' src='https://www.noctumobscura.es/wp-content/uploads/2018/11/Elemental_Blockade.png' alt='' width='48' height='48' /> Slam your staff down to create an elemental barrier in front of you, dealing 198 Magic Damage to enemies in the target area every 1 seconds.<br/> <br/> Blockade of Fire deals extra damage to burning enemies. <br/> <br/> Blockade of Frost reduces enemy Movement Speed and immobilizes chilled enemies.<br/> <br/> Blockade of Storms sets concussed enemies off balance.<br/> <br/> <span style='color: #00ff00;'>Increase size and duration.</span></br></br> </p>
<h3 style='text-align: center;'><span style='color: #ffcc00;'>Elemental Drain</span></h3>
<p> <img class='wp-image-1154 size-full aligncenter' src='https://www.noctumobscura.es/wp-content/uploads/2018/11/Elemental_Drain-1.png' alt='' width='48' height='48' /> Send the elements to sap an enemy's defenses and afflict them with Major Breach for 21 seconds, reducing their Spell Resistance by 5280.<br/> br/> Also applies Minor Magickasteal to the enemy for 21 seconds, causing you and your allies to restore 300 Magicka every 1 second when damaging them.<br/> <br/> <span style='color: #00ff00;'>Also applies Minor Magickasteal to the enemy.</span> </p>
<h3 style='text-align: center;'><span style='color: #ffcc00;'>Blazing Spear</span></h3>
<p> <img class='aligncenter wp-image-481 size-full' src='https://www.noctumobscura.es/wp-content/uploads/2018/11/Blazing-Spear.png' alt='' width='48' height='48' /> Send your spear into the heavens to bring down a shower of divine wrath, dealing 455 Magic Damage to enemies in the target area and an additional 196 Magic Damage every 1 seconds for 8 seconds.<br/> <br/> While active, an ally can activate the Blessed Shard synergy, restoring 3960 Magicka or Stamina, whichever percentage is higher.<br/> <br/> <span style='color: #00ff00;'>Increases the damage over time.</span></br></br> </p>
<h3 style='text-align: center;'><span style='color: #ffcc00;'>Extented Ritual</span></h3>
<p> <img class='aligncenter wp-image-769 size-full' src='https://www.noctumobscura.es/wp-content/uploads/2018/11/Solar-Prison.png' alt='' width='48' height='48' /> Exalt in the sacred light of the Aedra, cleansing up to 5 harmful effects from yourself immediately and healing you and nearby allies for 138  every 2 seconds for 18 seconds.<br/> <br/> Allies can also activate the Purify synergy, removing all harmful effects from themselves and healing them for an additional 667.<br/> <br/> <span style='color: #00ff00;'>Increases the duration and also the amount of harmful effects cleansed from yourself.</span> </p>
<h3 style='text-align: center;'><span style='color: #ffcc00;'>Aggressive Horn</span></h3>
<p> <img class='wp-image-1136 size-full aligncenter' src='https://www.noctumobscura.es/wp-content/uploads/2018/11/Aggressive-Horn.png' alt='' width='48' height='48' /> Sound a war horn to rally your forces, increasing you and your allies' Max Magicka, Health, and Stamina by 10% for 30 seconds.<br/> <br/> You and your allies also gain Major Force, increasing your Critical Strike damage by 15% for 8 seconds.<br/> <br/> <span style='color: #00ff00;'>Critical Strikes do more damage.</span>

Barra de báculo de RestauraciónBarra de báculo de rayos
Slot 1: Breath of LifeSlot 1: Channeled Focus
Slot 2: Combat PrayerSlot 2: Elemental Blockade
Slot 3: Healing SpringsSlot 3: Elemental Drain
Slot 4: Mutagen/Energy orbSlot 4: Blazing Spear
Slot 5: Purifying LightSlot 5: Extended Ritual
Ultimate: Solar PrisonUltimate: Aggressive Horn

Blazing Spear frente a Luminous Shards:

Ambos morfeos tienen sus beneficios, si un aliado pilla la sinergia, ambos morfeos le darán 3960 de Magicka o Stamina, la que tenga el mayor máximo. Luminous Shards te dará a ti 1980 adicional de Magicka o Stamina, la que tenga el menos máximo, así que ese morfeo da de los 2 stats. Blazing Spear hace bastante más daño. Esto significa que si quieres más sutain, usa Luminous Shards, pero si quieres más daño, entonces usa Blazing Spear.

Champion Points 810

The Ritual
23 Thaumaturge

The Attronarch

The Apprentice
100 Blessed, 72 Elfborn, 26 Spell Erosion, 49 Elemental Expert

The Shadow
30 Tumbling, 46 Shadow Ward

The Lover
75 Arcanist, 75 Tenacity

The Tower
44 Warlord

The Lord

The Lady
49 Hardy, 49 Elemental Defender, 48 Thick Skinned

The Steed
81 Ironclad, 43 Spell Shield

Champion Points 600

The Ritual

The Attronarch

The Apprentice
100 Blessed, 72 Elfborn, 27 Elemental Expert, 1 Spell Erosion

The Shadow
10 Tumbling, 39 Shadow Ward

The Lover
75 Arcanist, 49 Tenacity

The Tower
27 Warlord

The Lord

The Lady
49 Hardy, 49 Elemental Defender, 23 Thick Skinned

The Steed
61 Ironclad, 18 Spell Shield

Champion Points 300

The Ritual

The Attronarch

The Apprentice
61 Blessed, 40 Elfborn, 1 Spell Erosion

The Shadow

The Lover
49 Arcanist, 49 Tenacity

The Tower
2 Warlord

The Lord

The Lady
23 Hardy, 23 Elemental Defender, 23 Thick Skinned

The Steed
31 Ironclad61 Blessed, 40 Elfborn, 1 Spell Erosion

Comida

  • Clockwork Citrus Filet (Max Health, Max Magicka, Magicka Recovery, Health Recovery)

  • Witchmother’s Brew Drink (Max Health, Max Magicka, Magicka Recovery)

Piedra de Mundo

Usaremos la piedra de mundo «The Atronach» que nos da regeneración de magicka.

The Atronach (Incrementa la regeneración de magicka)

Raza

Altmer
Argonian
Breton

Pociones

Pociones de Poder de Hechizo

(Daño de Hechizo, Crítico de Hechizo, Magicka)
(Cornflower, Ladys Smock, Water Hyacinth)

Pasivas

  • Aedric Spear: Piercing Spear, Spear Wall, Burning Light, Balanced Warrior
  • Dawn’s Wrath: Enduring Rays, Prism, Illuminate, Restoring Spirit
  • Restoring Light: Mending, Sacred Ground, Light Weaver, Master Ritualist
  • Destruction Staff: Tri Focus, Penetrating Magic, Elemental Force, Ancient Knowledge, Destruction Expert
  • Restoration Staff: Essence Drain, Restoration Expert, Cycle of Life, Absorb, Restoration Master
  • Light Armor: Grace, Evocation, Spell Warding, Prodigy, Concentration
  • Heavy Armor: Resolve, Constitution, Juggernaut
  • Fighters Guild: Banish the Wicked,
  • Mages Guild: Mage Adept, Everlasting Magic, Magicka Controller, Might of the Guild
  • Psijic Order (Optional): Clairvoyance, Spell Orb, Concentrated Barrier, Deliberation
  • Undaunted: Undaunted Command, Undaunted Mettle
  • Racial: All
  • Alchemy: Medicinal Use

Atributos

Todo a Magicka